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[2020] Sculpture of a dragon Lu Ten

My first attempt on sculpting. Learned the basics from Grant Abbitt's sculpting tutorials (https://youtu.be/KOSdRdeS5oM). Unlike in his tutorial series, I did no manual retopology. Because of this I had to mark some seams un UV unwrap some parts to do texture painting. I only texture painted the masks for horns and beard.

I applied DoF and chromatic aberration effects. The chromatic aberration is the effect I like very much. The whole process was a great learning experience!

Rendered in Cycles with the tris count equal to 776 582.

Final render.

Final render.

Node system for the dragon itself.

Node system for the dragon itself.

Node system for bones (horns, teeth).

Node system for bones (horns, teeth).

Node system for hairs (mustache, beard).

Node system for hairs (mustache, beard).

World node system. Just a little bit of fog.

World node system. Just a little bit of fog.